VibeUE

MCP Server for Unreal Engine

add_blueprint_self_reference

Add a 'Get Self' node to a Blueprint's event graph.

--- import BaseLayout from '../../layouts/BaseLayout.astro'; --- add_blueprint_self_reference - Tools | VibeUE

VibeUE

MCP Server for Unreal Engine

add_blueprint_self_reference

Add a 'Get Self' node to a Blueprint's event graph.